Swing by GameMaki this WalkaboutSG!

It’s just 3 days to WalkaboutSG, folks. Are you excited yet?

Walkabout Singapore is a celebration of technology and entrepreneurial culture in Singapore. On Friday May 11th, the companies behind your favorite products and services will open their doors for a city-wide open house. Check out the workspaces, see how they work and meet the people leading the technology charge in Singapore.

(Quoted from the WalkaboutSG website.)

That’s right, dozens of startups in Singapore will be throwing their doors wide open for YOU to take a look around. Hop from one startup to another to explore awesome workspaces, meet exciting people in the scene and … do loadsa fun activities too!

And of course, join the WalkaboutSG Game, a photo-based scavenger hunt that you can participate in throughout your WalkaboutSG journey!

(Click to enlarge the flyer below.)

Take photos with startup founders, find office pets, find the frog and share your most favourite startup workspace to earn points.

The top three players with the most number of points wins awesome PRIZES! The winners of the game will be announced at the afterparty at The Helipad. (Afterparty starts from 7pm!)

Watcha’ waiting for? Download GameMaki now and start hoppin’ around your favourite startups this Friday!

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GameMaki’s office will also be open for WalkaboutSG. We are located at 29A, Keong Saik Road. (Alight at Outram MRT, we’re a short walk away from Exit H.) Our freshly revamped office is just waiting to welcome you with mini golf, darts, NERF guns, Angry Birds, beer and loads of good company.

2011 for GameMaki.

As the year comes to a close, I thought it would be cool to look back at GameMaki‘s happenings over the year. It started with a …

Concept (Jan – Feb 2011)
At the turn of the year, I informed the team (who was then, still working on FameMark, our gamified dating site) our acquisition of Lifegamed.com from Fernando, a client who is also now a dear friend. Lifegamed was a platform where anyone could make a game out of daily tasks. For e.g. a dad could start a game for his kids to receive points for completing a task, and perhaps earn a virtual item that can be used in a simulated fight online on the same platform with another sibling. The big idea was to make life a game, so it would be more interesting and fun.


Lifegamed … back in late 2010.

We wanted it because (1) We like the potential of gamification in motivating people to do things (2) We loved how disruptive and scalable the platform can be. At that point though, Lifegamed lacked a clear business model and more importantly, a clear problem and a solution. The dad, in the earlier example, had to first create a game, before he creates the tasks, pre-assigns points for specific tasks, and defines the unit of the points (e.g. cookies). These painful steps undermine the vision of making life more fun with all the hassle. Fundamentally, the branding wasn’t quite ideal (past-tense of ‘lifegame’).

The team sat down, brainstormed for days on tackling the mentioned issues, before we carve out a new branding, new vision, new business models and new features. We scrapped the entire Lifegamed for reconstruction. GameMaki was born, and we officially pivoted from FameMark (we’ll be back).

Beta (March 2011)
GameMaki debuted in SXSW on 11th March 2011 as a web app with just two features: (1) Create and (2) Claim a challenge. You type a challenge, choose a category and off you go. Someone would then claim the challenge by just clicking “Claim me!” – Simple in, Simple out. The idea was to create a MVP worth a second glance.

Conceptualized in Jan, developed in Feb, rolled out in March and guided by the vision to help people discover great activities through game mechanics. We were pretty satisfied with the godspeed.

We got featured on VentureBeat (after an interview with Anthony Ha, who was nice). It also synced to New York Times. More crucially though, SXSW was very helpful to validate the market – some brands, agencies were interested to create their own challenge-based whitelabel game, but I had to inform them we lacked that meat. Gamification was a big theme in SXSW and many companies were exploring how they could ride on this bandwagon.


Fernando and I in action at SXSW.

Refining the app (April – Oct 2011)
Armed with some feedbacks from the Bay Area as well as SXSW, it was back to the drawing board. We toiled, sweated, and re-iterated over the next six months with our early adopter partners such as Standing Sushi Bar, Ascendas and SMU Prinsep Hostel. There were some pilot ‘partners’ (who really were uninterested but were just too nice to reject us) that cost us much time/effort. We had since learned to work only with the right people. All in all, it wasn’t always easy to find adventurous adopters in SG, but they do exist!

We kicked off our iPhone app development in October after spending two months learning the basics, while the web app underwent continuous changes based on feedback. We corrected some wrong assumptions (e.g. we didn’t think challenges need to be accepted before being claimed – not true), and we glorified the right ones (e.g. users do care about getting badges!). Sure, six months is a long time for any product to be improved, but we were adamant that we do not want to ‘cock up’ with a product nobody would use. I should also add that this was a fresh new concept with no successful competitor to refer to. Backend wise, we firmed it up with a lot more structure, implemented Lucene search engine and added analytic features. Admittedly, the dev team kept knocking onto walls figuring iOS, and we finally caved in and hired an external consultant to pair program (great idea btw).

There were other refreshing changes for the team. In August, we moved our office from an out-of-town industrial area in Toa Payoh, to the heart of Singapore – a beautiful shophouse at Chinatown. In the same month however, we also lost a bunch of people – tech guys Steve and Alex, and super interns Spencer, Jingxian, (and later) Fauzi and Linhui. But we also gained Minghui who did some amazing animations for us (pretty darn good for a business development guy, I must say!). We now have nice size of five. lovely five!


The team with TV news presenter Tung Soo Hua – we were featured in the local news in April 2011.

The Final Quarter (Oct – Dec 2011)
Saving the best for last, the final three months represent the most defining moments for the entire team.

We were caught out cold by an investor who retracted on an investment agreement that was ‘concluded’ half a year ago. Thank God I applied for credit cards from at least three different banks earlier, because we would later relied so heavily on balance transfer from all three banks. (At one point, it did feel like we are going to exhaust all banks in Singapore!). I could not stop blaming my naivety, and undertaking loans (a slightly obscene amount) believing that deal could tickle in anyway.

The same investor defaulted on his payments to the his office which we were using, and we had to pacify the landlord. Another company who also shared the office space, quite disappointingly, did not agree to keeping this office together and sharing the cost. We could not pay the bills and the PUB uncle came and threatened to cut electricity/water supply. We were advised to move out by some friends, an unfeasible plan IMO as this ain’t like moving peanuts. I decided we would gamble and hang on. It was a fight to quickly find alternative investments, secure quick revenue from external projects or from our own product, and to also juggle with development of GameMaki. All these, while ensuring the team remained united with minimal morale loss.

For two co-founders whose first job is being a, well, co-founder out of college with little savings, it was a bitter pill to swallow especially when we had to source for personal loans for the company. I flirted with depression because of the enormous guilt for the mess and letting down the team. Gratefully, we have a team who willingly bit the bullet and took pay cuts to ensure survivability. Resilience was also displayed when we switched momentarily to being a service company for external projects – from coaching, animations and offshoring work. We even met a loan shark who needed a website! (Okay, I exaggerated. He was more like a marketer for legalized moneylenders).

All this hassle and trouble meant we could barely focus on GameMaki for the final quarter (slowing down our progress tremendously), but there are positivities: Tough times establish true men (and women) of valor in the company, and we all reaffirmed our faith and belief in GameMaki.

Brenda became a co-founder in the company after we witnessed her dedications. (Jesslyn was offered too, but she declined our humble offer due to personal reasons). In myself, I have learnt a good lesson in risk management, certainly an unforgettable one.


Post Angel’s Gate.

Today, I’m happy to share that we are up and running again, with a potential investment deal closing soon which promises a new lease of life for us working with some really smart and fantastic folks (this is record-breaking time for closing a deal afaik). We also scored our first commissioned project utilizing GameMaki‘s API, while we continue to work on increasing our pool of partners from brands, F&B merchants, institutions, corporations and charities. Our beta iPhone app is on track to be launched in early Feb, and we have some fun ideas on integrations with Twitter (watch out for it!). I’m also grateful to veterans like Eddie Chau (Brandtology) whose words of wisdom to me rang in my ears again and again: “Survive first, Fight later”.

We found true friends who stood by us. Special shoutouts to Jimmy from iAxil who continuously supported us and paid for some of my coffee (and beer), and Clement who offered me a personal loan from his pockets (which I politely declined but yes bro, I remembered that :)) To other friends like Melissa and Anne, you have been wonderful too in your encouragements. I also thank the inDividuals who made things Difficult and almost Destructive; because without you, this journey wouldn’t be a story. Oh yes, I should add this – I still have a lot of respect and gratitude for the same investor who couldn’t fulfill the deal. He believed in us at a time when no one else did, and his passions for entrepreneurship are undeniable. I pray he would resolve his problems soon :)

In the last two months, we received a surprise positive review from MakeUseOf (without any interview :), while we also participated in Angel’s Gate (which was fun!). My mouth got duct-taped re. the show, but I could whisper we did our best and we are proud of our efforts. I heard from Jimmy a story of a founder who sold off his screen protector to buy lunch, and also how the company had to ration for lunch at $2 each for everyone who went without pay. I’m glad we didn’t have to do this – so yes, we count ourselves blessed. Even though my two bank advice slips (pinned on my board) show balances enough for two Starbucks latte grande sized, at least I had my piggy coin bank! We would probably be a damned good service company if we wanted to be one, but making products remained a key passion for everyone, and for now I’m just relieved we did not fall into that comfy trap (yet). Our new investor joked I could start a site comparing cheapest rates/fees for personal loans and balance transfers, since I have these data all in my head (sure…. but I hope no one ever had to visit it).

Niet, GameMaki isn’t successful yet, but I think it is fair to summarize this year as a micro-success in a nutshell. In fact, without this saga, we probably would not be forced to find revenue and charge via our own products. There were many challenges thrown in our path, and we claimed them wholeheartedly along the way with all our might and fight. I’m proud of the team for what we have been through, and it has been a real honor to serve beside each and everyone one of you – Minghui, Jesslyn, Brenda and of course my buddy who recently became a proud father, Damon. The main takeaway of 2011: Don’t sweat the small stuff. On hindsight, it wasn’t too difficult for us – because we chose to think otherwise. Life is a game, you just gotta learn make fun out of it (; #shamelessplug


Our first DnD ever at Singapore Flyer, June 24th with alumnus, partners and friends. (The team size is really just 5). This event was entirely funded by an insurance claim for my delayed flight back from Austin to Singapore :))

Merry X’mas and have a great 2012! Remember to also thank the very people who have made a difference to you and your life!

 

* Edit 20th Dec 2011* I missed out on sharing our plans going forward in 2012. We will continue to focus on our vision of making the real life a lot more fun through GameMaki –  a social app that lets anyone start real world challenges (and games out of challenges) to be claimed for points and rewards. The key objective in the next two months is to ensure a natural experience with minimal user education in GameMaki’s web app and iPhone app. Currently, we are helping our client to develop their gamified social network via GameMaki’s API and we are pretty excited about it too (;

How did GameMaki get its name?

It was great fun when we were coming up with names for our new baby back then. The idea was to marry ‘life’ and ‘game’ together. GameMaki’s predecessor was called Lifegamed (we’ll have another post on this soon), but we felt that it way too serious and boring despite how it communicates the idea behind clearly.

Some of the names being thrown around included GameYoga, LifePlayr, Gamioo, LifeGamr and GamyBox. Hurhur – yes, we were pretty drawn to the whole ‘trend’ of removing vowels to make it 2.0ish behind the excuse that “all the good domains were already taken”.

After a long thread of email discussions, we eventually settled on GameMaki because…

There you have it. Our Chief Ninja Keith loves Japanese food way too much. And he managed to get the team to agree on GameMaki after knowing that the domain is still available. Given that none of us had better names to propose, we decided to go ahead with it.

Well, we never looked back.

Do you still remember how your product’s name came about? Share it with us!

If you need some inspiration for naming a new product, check out how today’s hottest startups got their name on Mashable.

Just 2 more days to Echelon!

It’s just 2 more days to Asia’s biggest tech event.

Play at Echelon 2011! Earn points and badges for interacting with startup booths, and attending talks or workshops at the event. All the ongoing activity at Echelon 2011 will be displayed on a live feed at our booth, where you can check out what everyone’s been up to and who the top 10 players are!

What’s even better? You can add your own challenges too! Simply create a challenge and include the #echelon2011 hashtag. Fill the event with your wild and crazy ideas.

Managed to earn special Echelon 2011 badges on GameMaki? Show us your achievement thru’ your mobile phone and you get to redeem a real badge to show off!

Redeem your badges at GameMaki's booth!
Redeem your badges at GameMaki‘s booth!

What badges are there?

The original GameMaki badge (Black)
It’s the simplest to get this one. You’ll just have to register at GameMaki. Easy peasy. Then, redeem this badge to prove you’re now a happy GameMaki-ian.

Echelon 2011 Explorer (Blue)
Join any one of the Echelon 2011 Makis – a Maki is our terminology for a ‘mini-game’ which comprises a group of challenges – and claim at least one challenge to redeem this badge.

** We will be rolling out two Makis during Echelon 2011. One for Day 1, and another for Day 2.

Echelon 2011 Conquerer (Orange)
Already earned the Echelon 2011 Explorer badge? Well, you can still go on and conquer the event! We’re not gonna’ reveal how many more challenges you’ll have to do to earn this badge. But rest assured, it ain’t difficult. As soon as that badge pops up on your screen, pop by our booth to redeem it. Ultimate boasting rights in an instant!

Psssst, badges come in limited quantities. So redeem them while stocks last!

Our final shipment of badges arrived yesterday, and they look real awesome.

Our badges are here!
Our badges are here!

We are still in the midst of finalizing the challenges, and they’d be gradually rolled out from tomorrow.

GameMaki will be at booth 15. We’re nearest to the entrance when you first walk in, just beside the spiral staircase on your right. Come and find us!

Where are we?
It’s so easy to locate us. (;

Until then, see you all at Echelon 2011!

GameMaki wants to have fun with you at Echelon 2011.

The team is extremely excited right now. We’ve been gearing up for Echelon 2011 later next week and loads of things have been going on behind the scenes.

What is Echelon?
Echelon is Asia’s best startup launchpad event, organized by e27. Echelon 2011 is a two-day, double-track event held from June 16-17 with over 1,000 delegates, a demo pit of up to 50 startups per day and various workshops. Echelon 2011 will be the biggest ever edition of Asia’s best startup launchpad event. It will discover Southeast Asia’s best startups on an all new scale.
Adapted from Echelon 2011′s official website.

GameMaki will be exhibiting at the above event. We will be at booth #15. Do drop by our booth on both days to talk to us, or just to say hello!

And wait … there’s more!

We will be rolling out challenges related to ongoing events and other startup companies present at Echelon 2011 during the two-day period. Turn Echelon 2011 into your personal playground by doing challenges, and stand to earn points and badges while exploring the activities and booths at the event.

There are two special badges you can earn exclusively at this event – the Echelon 2011 Explorer and Echelon 2011 Conquerer badges.

Completing at least one Echelon-related challenge will earn you the Echelon 2011 Explorer badge. Earning the Echelon 2011 Conquerer badge will be a little harder … you’ll need to complete at least 20 Echelon-related challenges!

Here’s a sneak preview.

Badges for Echelon 2011
Badges you can earn at Echelon 2011.

More details on the challenges and how you can earn badges will be revealed next week, closer to the event date. (; Everything’s still a secret for now.

Is that all? Nuh uh, no way.

What good is earning a badge if you can’t show it off in real life?

Well, at Echelon 2011, you can!

Earned the badges on our platform? Hop by our booth (booth #15) to redeem them for real badges! Our badges come in limited quantities. Be the lucky few to own the badge, exclusively available only at the event.

Redeem real badges at Echelon 2011!
Redeem your virtual badges for real badges at Echelon 2011. Ooh, la la.

Are you excited yet? Well, we definitely are.

All Echelon 2011-related claims, comments and photos uploaded during the event will also be screened on a live feed at our booth. What’s a better way to check out the goings-on around you while at the event!

If you are an exhibiting startup at the event and want to contribute your own challenges too, please email Brenda directly and she’ll be in touch with you pronto!

Meanwhile, stay tuned for more updates. Dum dee dum …