The Economist Levels Down

As a longtime reader of the Economist I was disappointed by the November 16th blog entry anonymously posted under the nom de plume “Schumpter.”

More Than Just a Game: Video Games are Behind the Latest Fad in Management dismisses For the Win by Kevin Werback and Dan Hunter and, by extension, the growing field of gamification.

Werbach is a professor at the prestigious Wharton School of the University of Pennsylvania, whose catalog offers courses neither on Phrenology, Mesmerism or Beanie Babies. So it’s surprising they would suddenly be teaching fads. Wharton and the Economist are both pillars of the business establishment.  One of them must be wobbling.

Our anonymous writer states:

“Video games now have the dubious honour of having inspired their own management craze. Called “gamification”, it aims to take principles from video games and apply them to serious tasks.”

But one of the principles of video games is role-playing, and hiding behind a dead economist (Joseph Schumpterer 1883 – 1950) is more than halfway to having an avatar. Does the Economist not know it is employing gamification at the same time it is deriding it?

Does gamification merit the hype that has quickly surrounded it? The idea is only a couple of years old, but it has already spawned a host of breathless conferences, crowded seminars and (inevitably) TED talks.

Our writer fills his text with loaded terms: “fad”, “dubious honour”, “management gurus”, “hype”, “breathless conferences”. He even manages to put down TED!

But it gets worse:

Some video-game designers are opposed to the idea on principle, arguing that gamification is really a cover for cynically exploiting human psychology for profit.

I thought the term for cynically exploiting human psychology for profit was “Capitalism”? And since when did the Economist have any problem with that?

Level-headed management types, meanwhile, say that many of the aspects of gamification that do work are merely old ideas in trendy new clothes.

So our guys are “gurus,” while their guys are “level-headed.” Foolish me for thinking all management types were anything other than, well, management types. As for gamification appropriating old ideas, Werbach and Hunter admit as much, and I myself have written that gamification started in the Book of Genesis, when Adam and Eve leveled down for eating the apple.

What is new is the ability of digital technology and social media to make gamification rigorous and pervasive. We had time before clocks, but clocks made time rigorous and pervasive.

The problem is that, after the authors have finished instructing their readers in what not to do, the concept of gamification is left looking somewhat threadbare.

But Wharton isn’t a vocational school. I no more expect to learn how to create a gamification platform by taking Professor Werbach’s Coursera Gamification course, (which drew over 80,000 participants) or by reading For the Win, than I expect to learn how to become an economist by reading the Economist.

Top 10 Myths of Gamification

Adam and Eve Leveling Down

1. Gamification is new.

Tell that to Adam and Eve, who got history’s biggest level down on the Apple Challenge.

2. Gamification is a passing fad.

Why do people always say “passing fad?” Aren’t all fads passing? In any case, if it’s not new it can’t be a fad. What critics are referring to is digital gamification, which is new only because cheap mobile devices with more computing power than the Apollo space program are new. Unless the lights go out, gamification won’t either.

3. Gamification is worthless because it’s superficial.

Hey, you’re not lying on the beach or spending $150 at the salon for the benefit of your internal organs. Unless you’re at a wedding or a funeral, there’s nothing wrong with being superficial.

4. The name’s too ugly to last.

I get paid by the letter, so I love it. And you’re mistaken if you think length or awkwardness spells a word’s doom. Can you say “entrepreneurship?”

5. Gamification is no different from a game. It’s a distinction without a difference.

The Olympic events are games. The medal ceremonies with podiums and flags and national anthems are gamification. [Insert from Keith: Game lets people escape from the real world. Gamification lets people escape IN the real world]

Black pride!

6. Gamification is by nature less important than a real game.

Then why do people cry at medal ceremonies? Why do they mean so much? The scene at the 1968 Olympics in Mexico City when American runners Tommie Smith and John Carlos raised their fist on the podium as a expression of black pride is remembered to this day, long after the race itself was forgotten.

7. A lot of people won’t buy in.

Everyone already buys in, whether it’s fantasy football leagues or frequent flier programs or church raffles. Critics underestimate the degree to which people everywhere are already innured to gamification.

8. Gamification is a Science

Gamification is an art.

9. Gamification is easy.

Then you do it.

10. Gamification exploits people.

Bad gamification exploits people. Good gamification empowers them.

The Digital Life/Diablo III Quest – Everything you need to know!

Diablo 3 was released worldwide just a few days ago on 15th May 2012 … and now we have hoards of angry girlfriends grumbling at how their guys prefer to spend endless amounts of time with a square monitor instead of with them.

Diablo 3
Photo credit to Nerd4Sure

Well, this should change it all! Organized by Digital Life Singapore, go on your very own real-life Diablo III Quest and take on Diablo III-themed challenges … away from a computer screen!

Now, you’re probably grumbling at WHY are we dragging you away from your computer screens. Well, if you are a true blue Diablo fanboy, you totally MUST do this Quest. WHY? Because of all the amazing prizes that are in store for you if you win!

 

What’s in store for me if I win?

CHAMPION
The champion will walk away with prizes worth more than $2000 from Dell and AsiaSoft!

Sponsored by Dell (Total worth: $2,192)

  • Dell Alienware x51 Desktop (Intel Core i7-2600 Processor (3.4GHz, 8MB Cache, with Hyper-Threading and Turbo Boost Technology 2.0) / 8GB Dual Channel 1333 Mhz DDR / 1TB SATA / 1GB GDDR5 NVIDIA GeForce GTX 555 )
  • Dell Alienware TactX keyboard + Alienware TactX Mouse
  • Dell ST2320L full HD monitor with LED

Sponsored by AsiaSoft

  • Diablo III Collector’s Edition (worth $158)

RUNNER UP
The runner up will receive prizes worth more than $1200 from Convergent, Razer and Nubox!

Sponsored by Convergent (Total worth: $754)

  • Digital Life / Diablo III PC system (with AMD A6-3500 Triple-Core 2.1GHz APU, ECS A75F-M2 FM1 Micro-ATX, Sapphire Radeon HD6670 1GB GDDR5 Low-Profile and Kingston Value Ram 1333MHz CL9 2GB x 2 pieces)

Sponsored by Razer

  • Razer Naga Hex Wraith Red Edition Gaming Mouse (worth $129.90)
  • Razer BlackWidow Ultimate Mechanical Gaming Keyboard (worth $199.90)

Sponsored by Nubox

  • Steel Series Diablo III Headset (worth $239)
  • Steel Series QCK Diablo III Mousepad (worth $39)

THIRD, FOURTH AND FIFTH PLACE
The third to fifth placed participants will also receive prizes worth more than $300 from Razer and Nubox!

Sponsored by Razer

  • Razer Naga Hex Wraith Red Edition Gaming Mouse (worth $129.90)
  • Razer BlackWidow Ultimate Mechanical Gaming Keyboard (worth $199.90)

Sponsored by Nubox

  • Steel Series QCK Diablo III Mousepad (worth $39)

WINNER OF FEATURED CHALLENGE

A featured challenge will be announced during the contest, and the participant that receives the most number of points in this challenge will receive prizes worth more than $300 from Razer and Nubox! (Same as above – for third to fifth placed contestants)

Sponsored by Razer

  • Razer Naga Hex Wraith Red Edition Gaming Mouse (worth $129.90)
  • Razer BlackWidow Ultimate Mechanical Gaming Keyboard (worth $199.90)

Sponsored by Nubox

  • Steel Series QCK Diablo III Mousepad (worth $39)

LUCKY DRAW!
Additionally, we are giving away the Steel Series Diablo III Gaming Mouse (worth $139) sponsored by Nubox to three randomly selected participants (excluding the top five winners)!

The more points you accumulate in this entire quest, the higher your chances! So, keep on claiming those challenges and getting your friends to ‘like’ your claims. (Note: Only GameMaki ‘likes’ are counted!)

 

ZOMG! I want in! How do I take part?

ZOMG!

Simple! From 23rd May 2012, head over to The Digital Life/Diablo III Quest page and check out the challenges that are listed!

Then, proceed to do the challenges! It’s that simple. The more creative your claims, the better. You’ll earn 20 points for every challenge you do, and you stand to earn even MORE points when people ‘like’ your claim! (Every ‘like’ received on a claim will earn you an additional 5 points.) So, get your friends in to support you by clicking on that little heart below your claim!

The quest is also available on Digital Life Singapore’s Facebook Page.

A representative from GameMaki and Digital Life will moderate claims on a regular basis and remove claims that are irrelevant, repeated, inappropriate or do not fit the requirements.

The game will run for a week starting from 23rd May 2012. All challenges will expire at 2359hrs on 30th May 2012.

 

Terms & Conditions

This contest is open to Singapore citizens and permanent residents who are fans of Digital Life Singapore’s Facebook page.

Employees of Singapore Press Holdings (SPH) and their immediate family members are not eligible.

SPH reserves the right to amend the contest rules or cancel it without prior notice. Prizes are non-transferable and non-exchangeable for cash and may be subject to availability. Value of the prizes may vary and SPH reserves the right to replace any prizes with items of similar value.

All entries must adhere to the contest mechanics as listed in the Digital Life/Diablo III Quest. Only one entry per challenge is allowed. All entries will be moderated, and SPH reserves the right to disqualify errant contestants who do not adhere to the contest rules.

Winners will be notified via the email address registered on GameMaki. Once contacted, winners are required to confirm acceptance of the prizes and provide their personal particulars for verification purposes, including:
1. Name
2. NRIC number
3. Mobile number

All prizes must be redeemed from Singapore Press Holdings at 1000 Toa Payoh North by June 20.

Prizes not collected by June 20 shall be disposed of at SPH’s sole discretion.

 

The quest begins 23rd May 2012.
Are you ready?

Just 2 more days to Echelon!

It’s just 2 more days to Asia’s biggest tech event.

Play at Echelon 2011! Earn points and badges for interacting with startup booths, and attending talks or workshops at the event. All the ongoing activity at Echelon 2011 will be displayed on a live feed at our booth, where you can check out what everyone’s been up to and who the top 10 players are!

What’s even better? You can add your own challenges too! Simply create a challenge and include the #echelon2011 hashtag. Fill the event with your wild and crazy ideas.

Managed to earn special Echelon 2011 badges on GameMaki? Show us your achievement thru’ your mobile phone and you get to redeem a real badge to show off!

Redeem your badges at GameMaki's booth!
Redeem your badges at GameMaki‘s booth!

What badges are there?

The original GameMaki badge (Black)
It’s the simplest to get this one. You’ll just have to register at GameMaki. Easy peasy. Then, redeem this badge to prove you’re now a happy GameMaki-ian.

Echelon 2011 Explorer (Blue)
Join any one of the Echelon 2011 Makis – a Maki is our terminology for a ‘mini-game’ which comprises a group of challenges – and claim at least one challenge to redeem this badge.

** We will be rolling out two Makis during Echelon 2011. One for Day 1, and another for Day 2.

Echelon 2011 Conquerer (Orange)
Already earned the Echelon 2011 Explorer badge? Well, you can still go on and conquer the event! We’re not gonna’ reveal how many more challenges you’ll have to do to earn this badge. But rest assured, it ain’t difficult. As soon as that badge pops up on your screen, pop by our booth to redeem it. Ultimate boasting rights in an instant!

Psssst, badges come in limited quantities. So redeem them while stocks last!

Our final shipment of badges arrived yesterday, and they look real awesome.

Our badges are here!
Our badges are here!

We are still in the midst of finalizing the challenges, and they’d be gradually rolled out from tomorrow.

GameMaki will be at booth 15. We’re nearest to the entrance when you first walk in, just beside the spiral staircase on your right. Come and find us!

Where are we?
It’s so easy to locate us. (;

Until then, see you all at Echelon 2011!

GameMaki wants to have fun with you at Echelon 2011.

The team is extremely excited right now. We’ve been gearing up for Echelon 2011 later next week and loads of things have been going on behind the scenes.

What is Echelon?
Echelon is Asia’s best startup launchpad event, organized by e27. Echelon 2011 is a two-day, double-track event held from June 16-17 with over 1,000 delegates, a demo pit of up to 50 startups per day and various workshops. Echelon 2011 will be the biggest ever edition of Asia’s best startup launchpad event. It will discover Southeast Asia’s best startups on an all new scale.
Adapted from Echelon 2011′s official website.

GameMaki will be exhibiting at the above event. We will be at booth #15. Do drop by our booth on both days to talk to us, or just to say hello!

And wait … there’s more!

We will be rolling out challenges related to ongoing events and other startup companies present at Echelon 2011 during the two-day period. Turn Echelon 2011 into your personal playground by doing challenges, and stand to earn points and badges while exploring the activities and booths at the event.

There are two special badges you can earn exclusively at this event – the Echelon 2011 Explorer and Echelon 2011 Conquerer badges.

Completing at least one Echelon-related challenge will earn you the Echelon 2011 Explorer badge. Earning the Echelon 2011 Conquerer badge will be a little harder … you’ll need to complete at least 20 Echelon-related challenges!

Here’s a sneak preview.

Badges for Echelon 2011
Badges you can earn at Echelon 2011.

More details on the challenges and how you can earn badges will be revealed next week, closer to the event date. (; Everything’s still a secret for now.

Is that all? Nuh uh, no way.

What good is earning a badge if you can’t show it off in real life?

Well, at Echelon 2011, you can!

Earned the badges on our platform? Hop by our booth (booth #15) to redeem them for real badges! Our badges come in limited quantities. Be the lucky few to own the badge, exclusively available only at the event.

Redeem real badges at Echelon 2011!
Redeem your virtual badges for real badges at Echelon 2011. Ooh, la la.

Are you excited yet? Well, we definitely are.

All Echelon 2011-related claims, comments and photos uploaded during the event will also be screened on a live feed at our booth. What’s a better way to check out the goings-on around you while at the event!

If you are an exhibiting startup at the event and want to contribute your own challenges too, please email Brenda directly and she’ll be in touch with you pronto!

Meanwhile, stay tuned for more updates. Dum dee dum …